Malcolm has worked as a graphic artist, union scenic painter, furniture designer/builder, theater and television scenic designer, and broadcast motion-graphic designer. He has earned three regional Emmy Awards for scenic and graphic design. Malcolm always strives to convey more than the surface image, whether it be a concept, a feeling, or a brand experience.
Sam has designed and built scenery across a variety of different industries, from theater and film, to television and corporate events. He has worked extensively in the bay area theater community as well as in Los Angeles, New York and Minneapolis.